Flight after death: Lost Spirit is an experiential-based Virtual Reality (VR) game whereby the player is transported into the spirit world as they take flight to the afterlife.
Experience flight, weightlessness, and wonder. In Lost Spirit, you are stuck in the limbo — a world between the living and the dead. You will drift and fly through different environments, each corresponding to different emotions associated with death. Find your way to the afterlife, and finally be at peace. Search for the afterlife or else risk being stuck in the forever!
Immersive Virtual Reality (VR) as a research tool provides numerous opportunities of what one can do and see in a virtual world which is not possible in real world. Being able to fly is an experience that humans have long dreamed of achieving. In this project, we introduce a VR game where participants can use their body gestures as a Natural User Interface (NUI) to control flying movements via a Microsoft Kinect. The goal of this research is to explore the navigational experience of flying via body gestures: what people like to do, what they want to be, and most importantly, how they map their gestures to navigation control easily in a VR environment.
I presented this paper at the Mixed Reality Art workshop at IEEEVR in Greenville, SC, USA in March, 2016.
Tong, X., Kitson, A., Salimi, M., Fracchia, F. D., Gromala, D., & Riecke, B. E. (2016). Exploring Embodied Experience of Flying in a Virtual Reality Game with Kinect (pp. 1–2). Presented at the Mixed Reality Art (MRA) Workshop at IEEE VR conference, Greenville, SC, USA: ACM. (Download)