Lost Spirit

 

Flight after death: Lost Spirit is an experiential-based Virtual Reality (VR) game whereby the player is trans­ported into the spirit world as they take flight to the afterlife.

Experience flight, weight­less­ness, and wonder. In Lost Spirit, you are stuck in the limbo — a world between the living and the dead. You will drift and fly through dif­fer­ent envi­ron­ments, each cor­re­spond­ing to dif­fer­ent emo­tions asso­ci­ated with death. Find your way to the after­life, and finally be at peace. Search for the after­life or else risk being stuck in the forever!

Immersive Virtual Reality (VR) as a research tool pro­vides numer­ous oppor­tu­ni­ties of what one can do and see in a vir­tual world which is not pos­si­ble in real world. Being able to fly is an expe­ri­ence that humans have long dreamed of achiev­ing. In this project, we intro­duce a VR game where par­tic­i­pants can use their body ges­tures as a Natural User Interface (NUI) to con­trol flying move­ments via a Microsoft Kinect. The goal of this research is to explore the nav­i­ga­tional expe­ri­ence of flying via body ges­tures: what people like to do, what they want to be, and most impor­tantly, how they map their ges­tures to nav­i­ga­tion con­trol easily in a VR environment.

I presented this paper at the Mixed Reality Art workshop at IEEEVR in Greenville, SC, USA in March, 2016.

My Publications

Tong, X., Kitson, A., Salimi, M., Fracchia, F. D., Gromala, D., & Riecke, B. E. (2016). Exploring Embodied Experience of Flying in a Virtual Reality Game with Kinect (pp. 1–2). Presented at the Mixed Reality Art (MRA) Workshop at IEEE VR con­fer­ence, Greenville, SC, USA: ACM. (Download)

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